Tuesday, May 29, 2012
Tuesday, May 22, 2012
Tuesday, May 15, 2012
Saturday, May 5, 2012
Exp2 Final Submission Part3
The sketch up model has been upload to google warehouse. It is named as "from sea level to cliff"
The crysis environment has been attached to the FileFront. Since there are two many files in the level folder, I put all of them into one zip file.
http://www.gamefront.com/files/21660538/ARCH1101_HanqingZhang.rar
The crysis environment has been attached to the FileFront. Since there are two many files in the level folder, I put all of them into one zip file.
http://www.gamefront.com/files/21660538/ARCH1101_HanqingZhang.rar
Exp2 Final Submission Part2 fixed
For unknow reason the third paragraph shows white. Therefore
this forth image is posted again with correct paragraph.
Sunrise is seen through the semi-transparent texture representing light beams. The architecture reinforces the beauty of sunrise. Also, the floor is parallel to the end of sea level. That one-point perspective focus on the sun.
this forth image is posted again with correct paragraph.
Exp2 Final Submission Part2
5 real time image
Two
architectures explore the hierarchy of this island which starts from the horizontal
floor level of object at right to the top of the object in the middle which
vertically grows up from that horizontal level.
The
building in the middle with its roof lines connected to the two mountain lines in
different distance at back. This architecture takes natural as reference; also,
it indicates the hierarchy of natural.
Sunrise is
seen through the semi-transparent texture representing light beams. The architecture
reinforces the beauty of sunrise. Also, the floor is parallel to end of sea
level. That one-point perspective helps focus on the sun.
Exp2 Final Submission Part1
Two concepts
Architecture
reinforces natural hierarchy by straight angle and straight line.
Architecture
should take reference to natural that forms beauty.
The 18 sketch axonometrics
The 18 sketches have been submitted in the past blogs
15 sketches are in the blog
Amalgamation Drawing
3 of them are in the blog
parallel projections
The 36 Custom Texture
Tuesday, May 1, 2012
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